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Category: Strategy

DMC (DEVIL MAY CRY) – "Rebirth" Campaign Case Study

We worked with Capcom and Ninja Theory from a very early stage, creating key trailers throughout the campaign. Starting with the all important ‘first look’ gameplay trailer that we created in-engine, we knew it would come under massive scrutiny, but we didn’t want this to be just for the DmC hardcore – we wanted to […]

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STEEL BATTALION : HEAVY ARMOUR – Campaign Case Study

For Steel Battalion: Heavy Armor we were tasked with bringing core gaming to Kinect by promising a new enhanced, intense, emotional gaming experience that leveraged both the game’s reputation and the intrigue in the hybrid controller system and the benefits it would bring.

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